Letter From The Editor
Editor-in-Chief Paul Cutler celebrates GNOME 3.0’s release, and discusses innovation, pain, and history.
How We Got Here: Part I of a Design History of GNOME 3 & the Shell
Daf Harries asks Jon McCann and Jakub Steiner: what was the seed that got GNOME 3 going? How does modularity cause problems? And how do new contributors learn a project’s design philosophy?
How We Got Here: Part II of a Design History of GNOME 3 & the Shell
Daf Harries continues his interview with Jon McCann and Jakub Steiner. Should we be treating code and design contributions the same, or differently? What pitfalls from GNOME 2 were designers trying to avoid? How do we deal with community indecisiveness?
PyGTK, GObject, and GNOME 3
Sumana Harihareswara interviews Tomeu Vizoso and John “J5” Palmieri about PyGTK, GObject, introspection and PyGObject. What’s new, what’s been hard, and what’s next?
The Two Most Urgent Tasks: Simplicity and a Keyboard
Cathy Malmrose of Linux hardware firm ZaReason asks the GNOME community to solve the two biggest pain points she sees.
Fonts in GNOME 3: Cantarell, Tweaking, and Trailblazing
Nicolas Spalinger explains why Cantarell is more than just a font—it’s a symbol of a whole new design process. And he shows you how to tweak the font settings in GNOME 3.